Tesseract
Motion Planning Environment
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conversions.h
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1
26#ifndef TESSERACT_VISUALIZATION_IGNITION_CONVERSIONS_H
27#define TESSERACT_VISUALIZATION_IGNITION_CONVERSIONS_H
28
31#include <ignition/msgs/scene.pb.h>
33
37
39{
40bool isMeshWithColor(const std::string& file_path);
41
42bool toMsg(ignition::msgs::Scene& scene_msg,
43 EntityManager& entity_manager,
45 const tesseract_common::TransformMap& link_transforms);
46} // namespace tesseract_visualization
47
48#endif // TESSERACT_VISUALIZATION_IGNITION_CONVERSIONS_H
Definition: graph.h:125
Definition: entity_manager.h:42
A entity manager for Tesseract components that get added to Ignition Scene.
A basic scene graph using boost.
auto scene_graph
Definition: ikfast_kinematics_7dof_unit.cpp:51
Common Tesseract Macros.
#define TESSERACT_COMMON_IGNORE_WARNINGS_PUSH
Definition: macros.h:71
Definition: create_convex_hull.cpp:36
AlignedMap< std::string, Eigen::Isometry3d > TransformMap
Definition: types.h:66
Definition: conversions.h:39
bool toMsg(ignition::msgs::Scene &scene_msg, EntityManager &entity_manager, const tesseract_scene_graph::SceneGraph &scene_graph, const tesseract_common::TransformMap &link_transforms)
Definition: conversions.cpp:82
bool isMeshWithColor(const std::string &file_path)
Definition: conversions.cpp:47
tesseract_common::fs::path file_path(__FILE__)
Common Tesseract Types.