Tesseract
Motion Planning Environment
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Edge data structure used in a triangular manifold mesh (TMM). More...
#include <vhacdManifoldMesh.h>
Public Member Functions | |
void | Initialize () |
TMMEdge (void) | |
~TMMEdge (void) | |
TMMEdge (const TMMEdge &)=delete | |
TMMEdge (TMMEdge &&)=default | |
TMMEdge & | operator= (const TMMEdge &)=default |
TMMEdge & | operator= (TMMEdge &&)=default |
Private Attributes | |
size_t | m_id |
CircularListElement< TMMTriangle > * | m_triangles [2] |
CircularListElement< TMMVertex > * | m_vertices [2] |
CircularListElement< TMMTriangle > * | m_newFace |
Friends | |
class | ICHull |
class | TMMTriangle |
class | TMMVertex |
class | TMMesh |
Edge data structure used in a triangular manifold mesh (TMM).
tesseract_collision::VHACD::TMMEdge::TMMEdge | ( | void | ) |
tesseract_collision::VHACD::TMMEdge::~TMMEdge | ( | void | ) |
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delete |
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void tesseract_collision::VHACD::TMMEdge::Initialize | ( | ) |
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