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Tesseract
Motion Planning Environment
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Triangle data structure used in a triangular manifold mesh (TMM). More...
#include <vhacdManifoldMesh.h>

Public Member Functions | |
| void | Initialize () |
| TMMTriangle (void) | |
| ~TMMTriangle (void) | |
| TMMTriangle (const TMMTriangle &)=delete | |
| TMMTriangle (TMMTriangle &&)=default | |
| TMMTriangle & | operator= (const TMMTriangle &)=default |
| TMMTriangle & | operator= (TMMTriangle &&)=default |
Private Attributes | |
| size_t | m_id |
| CircularListElement< TMMEdge > * | m_edges [3] |
| CircularListElement< TMMVertex > * | m_vertices [3] |
| bool | m_visible |
Friends | |
| class | ICHull |
| class | TMMesh |
| class | TMMVertex |
| class | TMMEdge |
Triangle data structure used in a triangular manifold mesh (TMM).
| tesseract_collision::VHACD::TMMTriangle::TMMTriangle | ( | void | ) |
| tesseract_collision::VHACD::TMMTriangle::~TMMTriangle | ( | void | ) |
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| void tesseract_collision::VHACD::TMMTriangle::Initialize | ( | ) |
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