◆ tree_detector()
tesseract_scene_graph::SceneGraph::tree_detector::tree_detector |
( |
bool & |
tree | ) |
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inline |
◆ back_edge()
template<class e , class
g >
void tesseract_scene_graph::SceneGraph::tree_detector::back_edge |
( |
e |
, |
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const g & |
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) |
| |
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inline |
◆ discover_vertex()
template<class u , class
g >
void tesseract_scene_graph::SceneGraph::tree_detector::discover_vertex |
( |
u |
vertex, |
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const g & |
graph |
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) |
| |
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inline |
◆ found_root_
bool tesseract_scene_graph::SceneGraph::tree_detector::found_root_ { false } |
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protected |
◆ tree_
bool& tesseract_scene_graph::SceneGraph::tree_detector::tree_ |
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protected |
The documentation for this struct was generated from the following file:
- tesseract_scene_graph/include/tesseract_scene_graph/graph.h