Tesseract
Motion Planning Environment
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Define a continuous contact manager plugin which the factory can create an instance. More...
#include <contact_managers_plugin_factory.h>
Public Types | |
using | Ptr = std::shared_ptr< ContinuousContactManagerFactory > |
using | ConstPtr = std::shared_ptr< const ContinuousContactManagerFactory > |
Public Member Functions | |
virtual | ~ContinuousContactManagerFactory ()=default |
virtual ContinuousContactManager::UPtr | create (const std::string &solver_name, const YAML::Node &config) const =0 |
Create Inverse Kinematics Object. More... | |
Static Protected Attributes | |
static const std::string | SECTION_NAME = "ContColl" |
Friends | |
class | PluginLoader |
Define a continuous contact manager plugin which the factory can create an instance.
using tesseract_collision::ContinuousContactManagerFactory::ConstPtr = std::shared_ptr<const ContinuousContactManagerFactory> |
using tesseract_collision::ContinuousContactManagerFactory::Ptr = std::shared_ptr<ContinuousContactManagerFactory> |
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virtualdefault |
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pure virtual |
Create Inverse Kinematics Object.
name | The name of the contact manager object |
Implemented in tesseract_collision::tesseract_collision_bullet::BulletCastBVHManagerFactory, and tesseract_collision::tesseract_collision_bullet::BulletCastSimpleManagerFactory.
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friend |
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staticprotected |