Tesseract
Motion Planning Environment
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#include <tesseract_common/macros.h>
#include <LinearMath/btQuickprof.h>
#include <BulletCollision/CollisionDispatch/btCollisionObject.h>
#include <BulletCollision/CollisionShapes/btCompoundShape.h>
#include <BulletCollision/CollisionShapes/btCollisionShape.h>
#include <BulletCollision/BroadphaseCollision/btDbvt.h>
#include <BulletCollision/NarrowPhaseCollision/btPersistentManifold.h>
#include <LinearMath/btIDebugDraw.h>
#include <LinearMath/btAabbUtil2.h>
#include <BulletCollision/CollisionDispatch/btManifoldResult.h>
#include <BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h>
#include <tesseract_collision/bullet/tesseract_compound_compound_collision_algorithm.h>
#include <tesseract_collision/core/types.h>
Classes | |
struct | tesseract_collision::tesseract_collision_bullet::TesseractCompoundCompoundLeafCallback |
Namespaces | |
namespace | tesseract_collision |
namespace | tesseract_collision::tesseract_collision_bullet |
Macros | |
#define | USE_LOCAL_STACK 1 |
Functions | |
static DBVT_INLINE bool | tesseract_collision::tesseract_collision_bullet::MyIntersect (const btDbvtAabbMm &a, const btDbvtAabbMm &b, const btTransform &xform, btScalar distanceThreshold) |
static void | tesseract_collision::tesseract_collision_bullet::MycollideTT (const btDbvtNode *root0, const btDbvtNode *root1, const btTransform &xform, TesseractCompoundCompoundLeafCallback *callback, btScalar distanceThreshold) |
#define USE_LOCAL_STACK 1 |