26#ifndef TESSERACT_URDF_VISUAL_H
27#define TESSERACT_URDF_VISUAL_H
32#include <unordered_map>
60std::vector<std::shared_ptr<tesseract_scene_graph::Visual>>
63 std::unordered_map<std::string, std::shared_ptr<tesseract_scene_graph::Material>>&
available_materials,
77tinyxml2::XMLElement*
writeVisual(
const std::shared_ptr<const tesseract_scene_graph::Visual>& visual,
78 tinyxml2::XMLDocument& doc,
80 const std::string& link_name,
Abstract class for resource loaders.
Definition: resource_locator.h:43
#define TESSERACT_COMMON_IGNORE_WARNINGS_PUSH
Definition: macros.h:71
Definition: create_convex_hull.cpp:36
Definition: allowed_collision_matrix.h:16
tinyxml2::XMLElement * writeVisual(const std::shared_ptr< const tesseract_scene_graph::Visual > &visual, tinyxml2::XMLDocument &doc, const std::string &package_path, const std::string &link_name, int id)
writeVisual Write one visual geometry object to URDF XML
Definition: visual.cpp:130
std::vector< std::shared_ptr< tesseract_scene_graph::Visual > > parseVisual(const tinyxml2::XMLElement *xml_element, const tesseract_common::ResourceLocator &locator, std::unordered_map< std::string, std::shared_ptr< tesseract_scene_graph::Material > > &available_materials, int version)
Parse xml element visual.
Definition: collision_margins.h:36
tesseract_common::fs::path package_path
Definition: resource_locator_unit.cpp:55
ResourceLocator::Ptr locator
Definition: resource_locator_unit.cpp:57
std::unordered_map< std::string, tesseract_scene_graph::Material::Ptr > available_materials
Definition: tesseract_urdf_material_unit.cpp:20