26#ifndef TESSERACT_COLLISION_BULLET_CONVEX_HULL_UTILS_H
27#define TESSERACT_COLLISION_BULLET_CONVEX_HULL_UTILS_H
48 Eigen::VectorXi&
faces,
51 double shrinkClamp = -1);
std::shared_ptr< ConvexMesh > Ptr
Definition: convex_mesh.h:50
Definition: bullet_cast_bvh_manager.h:49
int createConvexHull(tesseract_common::VectorVector3d &vertices, Eigen::VectorXi &faces, const tesseract_common::VectorVector3d &input, double shrink=-1, double shrinkClamp=-1)
Create a convex hull from vertices using Bullet Convex Hull Computer.
Definition: convex_hull_utils.cpp:37
tesseract_geometry::ConvexMesh::Ptr makeConvexMesh(const tesseract_geometry::Mesh &mesh)
Definition: convex_hull_utils.cpp:114
std::vector< Eigen::Vector3d > VectorVector3d
Definition: types.h:64
Tesseract Convex Mesh Geometry.
std::shared_ptr< const Eigen::VectorXi > faces
Definition: tesseract_geometry_unit.cpp:16
auto mesh
Definition: tesseract_geometry_unit.cpp:25