#include <tesseract_collision_configuration.h>
◆ TesseractCollisionConfigurationInfo()
tesseract_collision::tesseract_collision_bullet::TesseractCollisionConfigurationInfo::TesseractCollisionConfigurationInfo |
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bool |
create_pool_allocators = true , |
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bool |
share_pool_allocators = false |
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) |
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TesseractCollisionConfigurationInfo.
- Parameters
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create_pool_allocators | Defer creation of pool allocators |
share_pool_allocators | Indicate if pool allocators should be shared amongst clones |
◆ clone()
Clone the collision configuration information.
◆ createPoolAllocators()
void tesseract_collision::tesseract_collision_bullet::TesseractCollisionConfigurationInfo::createPoolAllocators |
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Create pool allocators.
calculate maximum element size, big enough to fit any collision algorithm in the memory pool
◆ collision_algorithm_pool_
std::shared_ptr<btPoolAllocator> tesseract_collision::tesseract_collision_bullet::TesseractCollisionConfigurationInfo::collision_algorithm_pool_ |
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protected |
◆ persistent_manifold_pool_
std::shared_ptr<btPoolAllocator> tesseract_collision::tesseract_collision_bullet::TesseractCollisionConfigurationInfo::persistent_manifold_pool_ |
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protected |
◆ share_pool_allocators_
bool tesseract_collision::tesseract_collision_bullet::TesseractCollisionConfigurationInfo::share_pool_allocators_ { false } |
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protected |
The documentation for this struct was generated from the following files: