Store kinematic limits.
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#include <kinematic_limits.h>
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template<class Archive > |
void | serialize (Archive &ar, const unsigned int version) |
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◆ operator!=()
bool tesseract_common::KinematicLimits::operator!= |
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const KinematicLimits & |
rhs | ) |
const |
◆ operator==()
bool tesseract_common::KinematicLimits::operator== |
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const KinematicLimits & |
rhs | ) |
const |
◆ resize()
void tesseract_common::KinematicLimits::resize |
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Eigen::Index |
size | ) |
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◆ serialize()
template<class Archive >
void tesseract_common::KinematicLimits::serialize |
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Archive & |
ar, |
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const unsigned int |
version |
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) |
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private |
◆ boost::serialization::access
friend class boost::serialization::access |
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friend |
◆ acceleration_limits
Eigen::VectorXd tesseract_common::KinematicLimits::acceleration_limits |
◆ joint_limits
EIGEN_MAKE_ALIGNED_OPERATOR_NEW Eigen::MatrixX2d tesseract_common::KinematicLimits::joint_limits |
◆ velocity_limits
Eigen::VectorXd tesseract_common::KinematicLimits::velocity_limits |
The documentation for this struct was generated from the following files: