Tesseract
Motion Planning Environment
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point_cloud.h
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1
26#ifndef TESSERACT_URDF_POINT_CLOUD_H
27#define TESSERACT_URDF_POINT_CLOUD_H
28
31#include <memory>
33
35
36namespace tinyxml2
37{
38class XMLElement; // NOLINT
39class XMLDocument;
40} // namespace tinyxml2
41
42namespace tesseract_common
43{
44class ResourceLocator;
45}
46
47namespace tesseract_urdf
48{
58std::shared_ptr<tesseract_geometry::Octree> parsePointCloud(const tinyxml2::XMLElement* xml_element,
61 bool prune,
62 int version);
63} // namespace tesseract_urdf
64
65#endif // TESSERACT_URDF_POINT_CLOUD_H
Abstract class for resource loaders.
Definition: resource_locator.h:43
SubType
Definition: octree.h:49
Common Tesseract Macros.
#define TESSERACT_COMMON_IGNORE_WARNINGS_PUSH
Definition: macros.h:71
Definition: create_convex_hull.cpp:36
Definition: allowed_collision_matrix.h:16
Definition: box.h:45
std::shared_ptr< tesseract_geometry::Octree > parsePointCloud(const tinyxml2::XMLElement *xml_element, const tesseract_common::ResourceLocator &locator, tesseract_geometry::Octree::SubType shape_type, bool prune, int version)
Parse xml element point_cloud.
Definition: point_cloud.cpp:40
Definition: collision_margins.h:36
ResourceLocator::Ptr locator
Definition: resource_locator_unit.cpp:57
Tesseract Octree Geometry.