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Tesseract 0.28.4
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A basic scene graph using boost. More...
#include <tesseract/common/macros.h>#include <boost/graph/directed_graph.hpp>#include <boost/graph/depth_first_search.hpp>#include <boost/graph/breadth_first_search.hpp>#include <boost/graph/adj_list_serialize.hpp>#include <boost/graph/dijkstra_shortest_paths.hpp>#include <boost/graph/undirected_graph.hpp>#include <boost/graph/copy.hpp>#include <fstream>#include <console_bridge/console.h>#include <tesseract/scene_graph/graph.h>#include <tesseract/scene_graph/link.h>#include <tesseract/scene_graph/joint.h>#include <tesseract/common/allowed_collision_matrix.h>#include <tesseract/common/utils.h>Typedefs | |
| using | tesseract::scene_graph::UGraph = boost::adjacency_list< boost::listS, boost::listS, boost::undirectedS, VertexProperty, EdgeProperty, GraphProperty > |
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| std::ostream & | tesseract::scene_graph::operator<< (std::ostream &os, const ShortestPath &path) |
A basic scene graph using boost.