![]() |
Tesseract 0.28.4
|
Tesseract Geometry Conversion Functions. More...
#include <memory>#include <Eigen/Geometry>Functions | |
| std::unique_ptr< Mesh > | tesseract::geometry::toTriangleMesh (const Geometry &geom, double tolerance, const Eigen::Isometry3d &origin=Eigen::Isometry3d::Identity()) |
| Convert geometry type to mesh. | |
Tesseract Geometry Conversion Functions.
| std::unique_ptr< Mesh > tesseract::geometry::toTriangleMesh | ( | const Geometry & | geom, |
| double | tolerance, | ||
| const Eigen::Isometry3d & | origin = Eigen::Isometry3d::Identity() |
||
| ) |
Convert geometry type to mesh.
Currently this only converts primitive geometry types to mesh
| geom | The geometry to convert |
| tolerance | The allowed chord deviation |