Tesseract 0.28.4
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fcl_collision_geometry_cache.h File Reference

This is a static cache mapping tesseract geometry shared pointers to fcl collision geometry to avoid recreating the same collision object. More...

#include <map>
#include <memory>
#include <mutex>
#include <tesseract/common/macros.h>
#include <fcl/geometry/collision_geometry.h>
#include <boost/uuid/uuid.hpp>
#include <tesseract/geometry/fwd.h>

Classes

class  tesseract::collision::fcl_internal::FCLCollisionGeometryCache
 

Detailed Description

This is a static cache mapping tesseract geometry shared pointers to fcl collision geometry to avoid recreating the same collision object.

Author
Levi Armstrong
Date
January 25, 2025
License
Software License Agreement (Apache License)
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.