Tesseract
Motion Planning Environment
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A implementation of the Optimized Forward Kinematic Tree Node. More...
#include <tesseract_common/macros.h>
#include <Eigen/Geometry>
#include <memory>
#include <string>
#include <vector>
#include <tesseract_scene_graph/joint.h>
Go to the source code of this file.
Classes | |
class | tesseract_scene_graph::OFKTNode |
The OFKT node is contains multiple trasformation which are described below. More... | |
Namespaces | |
namespace | tesseract_scene_graph |
A implementation of the Optimized Forward Kinematic Tree Node.
This is based on the paper "A Forward Kinematics Data Structure for Efficient Evolutionary Inverse Kinematics".
Starke, S., Hendrich, N., & Zhang, J. (2018). A Forward Kinematics Data Structure for Efficient Evolutionary Inverse Kinematics. In Computational Kinematics (pp. 560-568). Springer, Cham.